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Global Game Jam 2012

A time-attack racing game we made during Global Game Jam 2012. Your goal is to drive each lap faster than your previous lap in order to keep playing. Try to complete a lap under 24 seconds and you might be surprised ;)

You can download the game from here: http://globalgamejam.org/2012/car-o-boros

Gameplay video:

Credits:
Sound design, Coding (audio): Teppo "eimink" Kauppinen
Coding (physics, gameplay): Mikko "miceroy" Romppainen

Global Game Jam - Air Extinguisher

Last weekend we made Air Extinguisher to Global Game Jam, in less than 48 hours using our Kajak3D game engine. The game works fine on iOS (iPhone,iPad), Bada (Samsung Wave), Maemo (Nokia N900) and Windows of course. Windows binary is available @ http://www.globalgamejam.org/2011/air-extinguisher

Gameplay video:

DaPutsle has been approved and it is available on Apple App Store.

DaPutsle is now available on App Store.

DaPutsle is submitted to Apple for App Store approval tests.

The first version of DaPutsle game was submitted at 7th of May 2010 to Apple for App Store approval tests. Hopefully DaPutsle will be available in a few weeks.